RangeTrigger
class RangeTrigger @JvmOverloads constructor(loop: EventLoop = Trigger.defaultEventLoop, supplier: () -> Double) : Function0<Double>
A wrapper around an analog gamepad input (e.g. a trigger or joystick) that exposes range-based Triggers in addition to the raw value.
This allows you to bind analog inputs to command-based [Trigger]s based on their value, e.g. `gamepad.rightTrigger.isOver(0.5).onTrue(intakeCommand)`.